How I Drew My C64 Pictures |
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In general the pictures I drew fell into 2 categories, copies of box art / adverts, or original images inspired by the game.
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Copied Art |
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Box art copies were both easier and more difficult. They were easier in that you had reference material to work from and copy, so you didn't have to think of an original idea and scout for reference material. They were harder in that you had to get as close a copy as possible, which wasn't easy on the C64 with it's low resolution, limited colours, and attribute restrictions. In general I didn't go for an exact copy, as the games had a square or vertical aspect, while the C64 screen had a horizontal aspect. So I tended to adapt the picture to fit the C64 screen, as you can see by the pictures below.
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Original Art |
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Original art was very hard to do, as I had to be inspired by the game in order to get good ideas and do a good picture. If the game was rubbish then it was difficult to get going, but if the game was good, then it was easy to get going, and I produced some good work, as with the Warhawk screen, below.
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Drawing a C64 Picture |
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All my C64 pictures were drawn on a Koala Touch Tablet, using the Koala Painter program. When I started drawing, the first thing I would do is
choose the background colour of the picture. This was a very important
choice, because this was the one colour you could use anywhere without
fear of it clashing. Normally I used the colour that was most
prevalent in the picture, or if the picture was cartoony with outlines,
then black was an obvious choice. In fact a lot of my pictures use black
as a background colour, as it was also good for stippling and shading. The picture could then be simply loaded and 'run' to put it on screen. |